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Mars Tower Defense Game - Level

This is the level I created for a game project in Unreal Engine 4 that combines Tower Defense and First Person Shooter.

Influenced by titles like DOOM, the game takes place in 2120, when humanity set foot and settled on Mars. However they will soon uncover a terrible secret. As one of the last surviving soldiers after a series of earthquakes and volcanic activity on the Red Planet, Lieutenant Commander Azrael of the Mars Defense Force has to secure the ravine and entrance to an ancient lava tunnel where a portal to another dimension opened. They are the last stand between the Martian settlement and the demonic force that emerges from that cave. And as such, it is their duty to defend the pass against hordes of demons until their death.

I sculpted the landscape, the level platforms, as well as various rocks which the portal consists of, too. Furthermore I modelled and textured deco assets and buildings such as a habitat, a tank, a radome, a drill, crates and weapons racks.
Not all things you see are my work. Vladyslav Sorokin, the lead programmer of the project, was also in charge of particle systems which you can see at the portal, aswell as lighting. The weapons that the player can use were made by Mirco Bürger (https://mircobrg.artstation.com).
Another artist who was involved in the project was Lea Rieß (https://lea-riess.artstation.com) who created Lt Cmdr Azrael, the player model.

Level

Level

Level above

Level above

Portal

Portal

Weapon racks/Upgrade station

Weapon racks/Upgrade station

Deco Assets (Habitat, Tank, Drill, Radome)

Deco Assets (Habitat, Tank, Drill, Radome)

Deco Assets (Crate, Weapons racks)

Deco Assets (Crate, Weapons racks)